At the moment you can add unit stats, animations, UI, text files, campaign starting positions, add new units, add entirely new features and gamemodes, and much much more. If you have a network of people to turn to, the struggles you run into are less and everything goes more smoothly.Ĭreative Assembly's 'Total War' series has quite a huge degree of moddability. We're pretty much all fairly friendly and will help as best we can if we can. I'd suggest networking, and not feeling afraid to add fellow modders and ask questions if you're stuck. Not all of modding is easy sailing however, you may come up against roadblocks that consume hours of your time, until you inevitably tweak a single value and it all starts working perfectly. The skills it requires are an ability to problem solve, determination and being able to commit time to a project. Before we begin, I'd like to reassure you that modding truly is easy.
This guide will aim to teach you the very basics of how modding works, primarily through the use of the Assembly Kit and the Pack File Manager. Getting Started - Modding for Newbies Welcome! Original Thread: Getting Started - Modding for Newbies